The asset has been developed over many years and has gone through a long beta test. As a result, it already has an extensive feature list:
Key Features
β Worldwide coverage from OpenStreetMap.
β Easy to use interface with no coding required.
β Unified package for the High Definition Render Pipeline (HDRP), Universal Render Pipeline (URP), and Built-In pipeline, with materials and shaders all set up for you on import.
β Import real world terrain heightmaps from NASA with freely available Earthdata login.
β Perlin Noise heightmaps.
β 2D map editing functionality for custom map creation.
β Automatic generation of roads using a combination of procedural geometry, terrain modifications, and decals.
β Automatic levelling of terrain for roads and buildings.
β Easy to use terrain smoothing.
β Procedural buildings with auto LOD levels.
β Spawning of roadside prefabs such as street lighting.
β Mesh extrusion for features like railways, fences and guard rails.
β Define different biomes to have trees and terrain details automatically applied to terrains.
β Water meshes for oceans and lakes.
β Built-in support for large environments with scene streaming and world origin shifting.
β Some operations multithreaded for faster generation of environments.
β Selection of textures & prefabs included and all setup for demonstration in Unityβs built-in renderer.
β Fully customizable to use your own textures and meshes, so useful for all types of project.
β Call CityGen3D functions from script using the advanced API.
β Ever expanding documentation that is freely available to view from the website before purchase.
1 comment
link is not working, can you update please