This hero may serve as a main playable character in RPG games.
Character includes 22 changeable parts:
1.up_leg armor, 2. belt, 3. boots, 4. coif, 5. cuirass, 6. gloves, 7. greaves, 8. helmet, 9. pendant, 10. right earning, 11. left earning, 12. knee armor, 13. rerebrace, 14. mail shirt, 15. shoulders armor, 16. vambrace, 17. hair, 18. mustache, 19. beard, 20. sword, 21. shield, crusader helmet
Main body has 1,497 polygons, 2,837 triangles and 1,487 vertexes.
Full model with armor parts and weapons has 4,108 polygons, 7,911 triangles and 4,400 vertexes.
Skeleton has 55 bones.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 2048x248 - body, 1024x1024 and 512x512 - armor parts and weapons.
Character has 22 general and 31 fight (weapon and shield) animations, 53 animations at all.
Preview 1
Preview 2
Preview 3
This character has 22 general and 31 fight (weapon and shield) animations. 53 animations in all.
Character includes 22 changeable parts:
1.up_leg armor, 2. belt, 3. boots, 4. coif, 5. cuirass, 6. gloves, 7. greaves, 8. helmet, 9. pendant, 10. right earning, 11. left earning, 12. knee armor, 13. rerebrace, 14. mail shirt, 15. shoulders armor, 16. vambrace, 17. hair, 18. mustache, 19. beard, 20. sword, 21. shield, crusader helmet
Main body has 1,497 polygons, 2,837 triangles and 1,487 vertexes.
Full model with armor parts and weapons has 4,108 polygons, 7,911 triangles and 4,400 vertexes.
Skeleton has 55 bones.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 2048x248 - body, 1024x1024 and 512x512 - armor parts and weapons.
Character has 22 general and 31 fight (weapon and shield) animations, 53 animations at all.
Preview 1
Preview 2
Preview 3
This character has 22 general and 31 fight (weapon and shield) animations. 53 animations in all.
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