Overview
This is an advanced and powerful solution for first-person shooter games that is adaptable, easily scalable, and suitable for any kind of FPS game. It supports a wide variety of settings and features.
Highlights
- Controller Support
- Custom Inspectors
- Save And Load Presets System
- Custom Events
- Drag & Drop Content. Ready To Use!
- Clean & Understandable Code
- Regular Updates & Support
Advanced Player Movement
- BASIC ACTIONS: Moving, running, jumping, crouching.
- Sliding
- Stamina system
- Slopes support
- Rigidbody based
- Templates provided
Potent Modular Weapon Creation System
This system allows you to create any kind of weapon with an impressive level of customization, featuring an extremely intuitive inspector to help you during this easy and fast process. Customize from basic information to weapon statistics, visuals, audio, UI elements & more. Hitscan, Projectile and Melee.
Powerful Weapon System
- BASIC ACTIONS: Shooting, reloading, etc.
- Aiming
- Bullet penetration (WALLBANG)
- Recoil based on Curves
- Inventory system
- Damage enemies. Shield and health system
- Attachment System
- AIM ASSIST
- MELEE ATTACK
- PICK UP & DROP SYSTEM
- HEADSHOT DETECTION
- Weapon Inspection
- Set Initial Weapons
- 4 Shooting methods: Press, Press and Hold, Hold and release, Hold until ready
- Damage reduction based on distance
Hit & Footsteps Surface Detection
Detect different surfaces on hitting them and display different visuals and sfx.
UI Kit
- PROCEDURAL CROSSHAIR
- KILLFEED
- HITMARKERS
- DAMAGE POP-UPS
- Framerate Display
- Health and shield bars
- Stamina display
- Low Ammo & Reload Displays
- COMPASS SYSTEM with customizable Icons
- Pause Menu
Interactables
Destructibles, Explosives, Healthpacks, Power-ups, Doors, Point capture, Accessible Checkpoints, Damage triggers
Player Health System
Shield and health, FALL DAMAGE, UI events
Camera Effects
Breathing, Head bob, Camera shake, Camera tilt
Weapon Effects
Breathing, Weapon Bob, Jump motion, Crouch tilt, Weapon sway.
Post a Comment