Player radius detection from spawner or separate object
•Spawn random amounts
•Nice and clean Editor
•Full C# source code
•Customizable editor options
•Procedural Spawner
•Supports Terrain Biome: Unity Terrain and Third Party Terrains (Gaia and MapMagic 2)
•Events that you know when spawning AI, die AI and Player enter or exit radius of AI
•Drop Rate (the chance of obtaining a random IA)
•Loot System
•Invector Items
Integration
Unity Terrains
Gaia
Map Magic
Third Person Controller (Invector)
FSM AI Template
UnityNavMesh
Check out the details from the Unity Asset Store: https://assetstore.unity.com/packages/tools/game-toolkits/advanced-spawn-system-for-fsm-ai-and-invector-item-194658
Post a Comment